IPGlobalProperties.GetIPv6GlobalStatistics 方法    
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
提供本地计算机的 Internet 协议版本 6 (IPv6) 统计数据。
public:
 abstract System::Net::NetworkInformation::IPGlobalStatistics ^ GetIPv6GlobalStatistics();
	[System.Runtime.Versioning.UnsupportedOSPlatform("freebsd")]
[System.Runtime.Versioning.UnsupportedOSPlatform("ios")]
[System.Runtime.Versioning.UnsupportedOSPlatform("osx")]
[System.Runtime.Versioning.UnsupportedOSPlatform("tvos")]
public abstract System.Net.NetworkInformation.IPGlobalStatistics GetIPv6GlobalStatistics();
	public abstract System.Net.NetworkInformation.IPGlobalStatistics GetIPv6GlobalStatistics();
	[<System.Runtime.Versioning.UnsupportedOSPlatform("freebsd")>]
[<System.Runtime.Versioning.UnsupportedOSPlatform("ios")>]
[<System.Runtime.Versioning.UnsupportedOSPlatform("osx")>]
[<System.Runtime.Versioning.UnsupportedOSPlatform("tvos")>]
abstract member GetIPv6GlobalStatistics : unit -> System.Net.NetworkInformation.IPGlobalStatistics
	abstract member GetIPv6GlobalStatistics : unit -> System.Net.NetworkInformation.IPGlobalStatistics
	Public MustOverride Function GetIPv6GlobalStatistics () As IPGlobalStatistics
	返回
一个 IPGlobalStatistics 对象,提供本地计算机的 IPv6 流量统计数据。
- 属性
 
例外
调用 Win32 函数 GetIpStatistics 失败。
本地计算机运行的操作系统不支持 IPv6。
示例
下面的代码示例显示本地计算机的 IP 统计信息。
public static void ShowIPStatistics(NetworkInterfaceComponent version)
{
    IPGlobalProperties properties = IPGlobalProperties.GetIPGlobalProperties();
    IPGlobalStatistics ipstat = null;
    switch (version)
    {
        case NetworkInterfaceComponent.IPv4:
             ipstat = properties.GetIPv4GlobalStatistics();
           Console.WriteLine("{0}IPv4 Statistics ",Environment.NewLine);
            break;
        case NetworkInterfaceComponent.IPv6:
            ipstat = properties.GetIPv6GlobalStatistics();
            Console.WriteLine("{0}IPv6 Statistics ",Environment.NewLine);
            break;
        default:
            throw new ArgumentException("version");
        //    break;
    }
    Console.WriteLine("  Forwarding enabled ...................... : {0}",
        ipstat.ForwardingEnabled);
    Console.WriteLine("  Interfaces .............................. : {0}",
        ipstat.NumberOfInterfaces);
    Console.WriteLine("  IP addresses ............................ : {0}",
        ipstat.NumberOfIPAddresses);
    Console.WriteLine("  Routes .................................. : {0}",
        ipstat.NumberOfRoutes);
    Console.WriteLine("  Default TTL ............................. : {0}",
        ipstat.DefaultTtl);
    Console.WriteLine("");
    Console.WriteLine("  Inbound Packet Data:");
    Console.WriteLine("      Received ............................ : {0}",
        ipstat.ReceivedPackets);
    Console.WriteLine("      Forwarded ........................... : {0}",
        ipstat.ReceivedPacketsForwarded);
    Console.WriteLine("      Delivered ........................... : {0}",
        ipstat.ReceivedPacketsDelivered);
    Console.WriteLine("      Discarded ........................... : {0}",
        ipstat.ReceivedPacketsDiscarded);
    Console.WriteLine("      Header Errors ....................... : {0}",
        ipstat.ReceivedPacketsWithHeadersErrors);
    Console.WriteLine("      Address Errors ...................... : {0}",
        ipstat.ReceivedPacketsWithAddressErrors);
    Console.WriteLine("      Unknown Protocol Errors ............. : {0}",
        ipstat.ReceivedPacketsWithUnknownProtocol);
    Console.WriteLine("");
    Console.WriteLine("  Outbound Packet Data:");
    Console.WriteLine("      Requested ........................... : {0}",
         ipstat.OutputPacketRequests);
    Console.WriteLine("      Discarded ........................... : {0}",
        ipstat.OutputPacketsDiscarded);
    Console.WriteLine("      No Routing Discards ................. : {0}",
        ipstat.OutputPacketsWithNoRoute);
    Console.WriteLine("      Routing Entry Discards .............. : {0}",
        ipstat.OutputPacketRoutingDiscards);
    Console.WriteLine("");
    Console.WriteLine("  Reassembly Data:");
    Console.WriteLine("      Reassembly Timeout .................. : {0}",
        ipstat.PacketReassemblyTimeout);
    Console.WriteLine("      Reassemblies Required ............... : {0}",
        ipstat.PacketReassembliesRequired);
    Console.WriteLine("      Packets Reassembled ................. : {0}",
        ipstat.PacketsReassembled);
    Console.WriteLine("      Packets Fragmented .................. : {0}",
        ipstat.PacketsFragmented);
    Console.WriteLine("      Fragment Failures ................... : {0}",
        ipstat.PacketFragmentFailures);
    Console.WriteLine("");
}
	注解
IPv6 是一种网络层协议,负责将数据包从其源计算机路由到目标。 使用 Windows 2000 或更早版本的操作系统的计算机不支持 IPv6 协议。
有关应用程序可用的 IP 流量统计信息的详细信息,请参阅 IPGlobalStatistics 类文档。 请注意,此方法返回的对象反映了创建对象时的 IPGlobalStatistics 统计信息。 此信息不会动态更新。