Graphics.FillRectangle 方法  
定义
重要
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填充由一对坐标、宽度和高度指定的矩形的内部。
重载
| FillRectangle(Brush, Rectangle) | 
						 填充由 Rectangle 结构指定的矩形的内部。  | 
        	
| FillRectangle(Brush, RectangleF) | 
						 填充由 RectangleF 结构指定的矩形的内部。  | 
        	
| FillRectangle(Brush, Int32, Int32, Int32, Int32) | 
						 填充由一对坐标、宽度和高度指定的矩形的内部。  | 
        	
| FillRectangle(Brush, Single, Single, Single, Single) | 
						 填充由一对坐标、宽度和高度指定的矩形的内部。  | 
        	
FillRectangle(Brush, Rectangle)
- Source:
 - Graphics.cs
 
- Source:
 - Graphics.cs
 
- Source:
 - Graphics.cs
 
- Source:
 - Graphics.cs
 
- Source:
 - Graphics.cs
 
- Source:
 - Graphics.cs
 
填充由 Rectangle 结构指定的矩形的内部。
public:
 void FillRectangle(System::Drawing::Brush ^ brush, System::Drawing::Rectangle rect);
	public void FillRectangle(System.Drawing.Brush brush, System.Drawing.Rectangle rect);
	member this.FillRectangle : System.Drawing.Brush * System.Drawing.Rectangle -> unit
	Public Sub FillRectangle (brush As Brush, rect As Rectangle)
	参数
例外
              brush
              null。
示例
下面的代码示例设计用于 Windows 窗体,它需要 PaintEventArgse,这是 Paint 事件处理程序的参数。 该代码执行以下操作:
创建纯蓝色画笔。
创建一个矩形。
填充屏幕上的矩形区域。
public:
   void FillRectangleRectangle( PaintEventArgs^ e )
   {
      // Create solid brush.
      SolidBrush^ blueBrush = gcnew SolidBrush( Color::Blue );
      // Create rectangle.
      Rectangle rect = Rectangle(0,0,200,200);
      // Fill rectangle to screen.
      e->Graphics->FillRectangle( blueBrush, rect );
   }
private void FillRectangleRectangle(PaintEventArgs e)
{
    // Create solid brush.
    SolidBrush blueBrush = new SolidBrush(Color.Blue);
    // Create rectangle.
    Rectangle rect = new Rectangle(0, 0, 200, 200);
    // Fill rectangle to screen.
    e.Graphics.FillRectangle(blueBrush, rect);
}
Private Sub FillRectangleRectangle(ByVal e As PaintEventArgs)
    ' Create solid brush.
    Dim blueBrush As New SolidBrush(Color.Blue)
    ' Create rectangle.
    Dim rect As New Rectangle(0, 0, 200, 200)
    ' Fill rectangle to screen.
    e.Graphics.FillRectangle(blueBrush, rect)
End Sub
    	注解
此方法填充由 rect 参数定义的矩形的内部,包括指定的左上角以及计算的下边缘和下边缘。
适用于
FillRectangle(Brush, RectangleF)
- Source:
 - Graphics.cs
 
- Source:
 - Graphics.cs
 
- Source:
 - Graphics.cs
 
- Source:
 - Graphics.cs
 
- Source:
 - Graphics.cs
 
- Source:
 - Graphics.cs
 
填充由 RectangleF 结构指定的矩形的内部。
public:
 void FillRectangle(System::Drawing::Brush ^ brush, System::Drawing::RectangleF rect);
	public void FillRectangle(System.Drawing.Brush brush, System.Drawing.RectangleF rect);
	member this.FillRectangle : System.Drawing.Brush * System.Drawing.RectangleF -> unit
	Public Sub FillRectangle (brush As Brush, rect As RectangleF)
	参数
- rect
 - RectangleF
 
RectangleF 表示要填充的矩形的结构。
例外
              brush
              null。
示例
下面的代码示例设计用于 Windows 窗体,它需要 PaintEventArgse,这是 Paint 事件处理程序的参数。 该代码执行以下操作:
创建纯蓝色画笔。
创建一个矩形。
填充屏幕上的矩形区域。
public:
   void FillRectangleRectangleF( PaintEventArgs^ e )
   {
      // Create solid brush.
      SolidBrush^ blueBrush = gcnew SolidBrush( Color::Blue );
      // Create rectangle.
      RectangleF rect = RectangleF(0.0F,0.0F,200.0F,200.0F);
      // Fill rectangle to screen.
      e->Graphics->FillRectangle( blueBrush, rect );
   }
private void FillRectangleRectangleF(PaintEventArgs e)
{
    // Create solid brush.
    SolidBrush blueBrush = new SolidBrush(Color.Blue);
    // Create rectangle.
    RectangleF rect = new RectangleF(0.0F, 0.0F, 200.0F, 200.0F);
    // Fill rectangle to screen.
    e.Graphics.FillRectangle(blueBrush, rect);
}
Private Sub FillRectangleRectangleF(ByVal e As PaintEventArgs)
    ' Create solid brush.
    Dim blueBrush As New SolidBrush(Color.Blue)
    ' Create rectangle.
    Dim rect As New RectangleF(0.0F, 0.0F, 200.0F, 200.0F)
    ' Fill rectangle to screen.
    e.Graphics.FillRectangle(blueBrush, rect)
End Sub
    	注解
此方法填充由 rect 参数定义的矩形的内部,包括指定的左上角以及计算的下边缘和下边缘。
适用于
FillRectangle(Brush, Int32, Int32, Int32, Int32)
- Source:
 - Graphics.cs
 
- Source:
 - Graphics.cs
 
- Source:
 - Graphics.cs
 
- Source:
 - Graphics.cs
 
- Source:
 - Graphics.cs
 
- Source:
 - Graphics.cs
 
填充由一对坐标、宽度和高度指定的矩形的内部。
public:
 void FillRectangle(System::Drawing::Brush ^ brush, int x, int y, int width, int height);
	public void FillRectangle(System.Drawing.Brush brush, int x, int y, int width, int height);
	member this.FillRectangle : System.Drawing.Brush * int * int * int * int -> unit
	Public Sub FillRectangle (brush As Brush, x As Integer, y As Integer, width As Integer, height As Integer)
	参数
- x
 - Int32
 
要填充的矩形左上角的 x 坐标。
- y
 - Int32
 
要填充的矩形左上角的 y 坐标。
- width
 - Int32
 
要填充的矩形的宽度。
- height
 - Int32
 
要填充的矩形的高度。
例外
              brush
              null。
示例
下面的代码示例设计用于 Windows 窗体,它需要 PaintEventArgse,这是 Paint 事件处理程序的参数。 该代码执行以下操作:
创建纯蓝色画笔。
创建矩形的位置和大小。
填充屏幕上的矩形区域。
public:
   void FillRectangleInt( PaintEventArgs^ e )
   {
      // Create solid brush.
      SolidBrush^ blueBrush = gcnew SolidBrush( Color::Blue );
      // Create location and size of rectangle.
      int x = 0;
      int y = 0;
      int width = 200;
      int height = 200;
      // Fill rectangle to screen.
      e->Graphics->FillRectangle( blueBrush, x, y, width, height );
   }
private void FillRectangleInt(PaintEventArgs e)
{
    // Create solid brush.
    SolidBrush blueBrush = new SolidBrush(Color.Blue);
    // Create location and size of rectangle.
    int x = 0;
    int y = 0;
    int width = 200;
    int height = 200;
    // Fill rectangle to screen.
    e.Graphics.FillRectangle(blueBrush, x, y, width, height);
}
Private Sub FillRectangleInt(ByVal e As PaintEventArgs)
    ' Create solid brush.
    Dim blueBrush As New SolidBrush(Color.Blue)
    ' Create location and size of rectangle.
    Dim x As Integer = 0
    Dim y As Integer = 0
    Dim width As Integer = 200
    Dim height As Integer = 200
    ' Fill rectangle to screen.
    e.Graphics.FillRectangle(blueBrush, x, y, width, height)
End Sub
    	注解
此方法填充由x、y、width和 height 参数定义的矩形的内部,包括指定的左上角以及计算的下边缘和下边缘。
适用于
FillRectangle(Brush, Single, Single, Single, Single)
- Source:
 - Graphics.cs
 
- Source:
 - Graphics.cs
 
- Source:
 - Graphics.cs
 
- Source:
 - Graphics.cs
 
- Source:
 - Graphics.cs
 
- Source:
 - Graphics.cs
 
填充由一对坐标、宽度和高度指定的矩形的内部。
public:
 void FillRectangle(System::Drawing::Brush ^ brush, float x, float y, float width, float height);
	public void FillRectangle(System.Drawing.Brush brush, float x, float y, float width, float height);
	member this.FillRectangle : System.Drawing.Brush * single * single * single * single -> unit
	Public Sub FillRectangle (brush As Brush, x As Single, y As Single, width As Single, height As Single)
	参数
- x
 - Single
 
要填充的矩形左上角的 x 坐标。
- y
 - Single
 
要填充的矩形左上角的 y 坐标。
- width
 - Single
 
要填充的矩形的宽度。
- height
 - Single
 
要填充的矩形的高度。
例外
              brush
              null。
示例
下面的代码示例设计用于 Windows 窗体,它需要 PaintEventArgse,这是 Paint 事件处理程序的参数。 该代码执行以下操作:
创建纯蓝色画笔。
创建矩形的位置和大小。
填充屏幕上的矩形区域。
public:
   void FillRectangleFloat( PaintEventArgs^ e )
   {
      // Create solid brush.
      SolidBrush^ blueBrush = gcnew SolidBrush( Color::Blue );
      // Create location and size of rectangle.
      float x = 0.0F;
      float y = 0.0F;
      float width = 200.0F;
      float height = 200.0F;
      // Fill rectangle to screen.
      e->Graphics->FillRectangle( blueBrush, x, y, width, height );
   }
private void FillRectangleFloat(PaintEventArgs e)
{
    // Create solid brush.
    SolidBrush blueBrush = new SolidBrush(Color.Blue);
    // Create location and size of rectangle.
    float x = 0.0F;
    float y = 0.0F;
    float width = 200.0F;
    float height = 200.0F;
    // Fill rectangle to screen.
    e.Graphics.FillRectangle(blueBrush, x, y, width, height);
}
Private Sub FillRectangleFloat(ByVal e As PaintEventArgs)
    ' Create solid brush.
    Dim blueBrush As New SolidBrush(Color.Blue)
    ' Create location and size of rectangle.
    Dim x As Single = 0.0F
    Dim y As Single = 0.0F
    Dim width As Single = 200.0F
    Dim height As Single = 200.0F
    ' Fill rectangle to screen.
    e.Graphics.FillRectangle(blueBrush, x, y, width, height)
End Sub
    	注解
此方法填充由 x、y、width和 height 参数定义的矩形的内部,包括指定的左上角以及计算的下边缘和下边缘。