ProcessModule 类 
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
表示加载到特定进程的 .dll 或 .exe 文件。
public ref class ProcessModule : System::ComponentModel::Component
	public ref class ProcessModule
	public class ProcessModule : System.ComponentModel.Component
	public class ProcessModule
	type ProcessModule = class
    inherit Component
	type ProcessModule = class
	Public Class ProcessModule
Inherits Component
	Public Class ProcessModule
		- 继承
 
- 继承
 - 
				ProcessModule
 
示例
下面的代码示例演示如何使用 ProcessModule 类来获取和显示 Notepad.exe 应用程序使用的所有模块的相关信息。
Process^ myProcess = gcnew Process;
// Get the process start information of notepad.
ProcessStartInfo^ myProcessStartInfo = gcnew ProcessStartInfo( "notepad.exe" );
// Assign 'StartInfo' of notepad to 'StartInfo' of 'myProcess' Object*.
myProcess->StartInfo = myProcessStartInfo;
// Create a notepad.
myProcess->Start();
System::Threading::Thread::Sleep( 1000 );
ProcessModule^ myProcessModule;
// Get all the modules associated with 'myProcess'.
ProcessModuleCollection^ myProcessModuleCollection = myProcess->Modules;
Console::WriteLine( "Properties of the modules  associated with 'notepad' are:" );
// Display the properties of each of the modules.
for ( int i = 0; i < myProcessModuleCollection->Count; i++ )
{
   myProcessModule = myProcessModuleCollection[ i ];
   Console::WriteLine( "The moduleName is {0}", myProcessModule->ModuleName );
   Console::WriteLine( "The {0}'s base address is: {1}", myProcessModule->ModuleName, myProcessModule->BaseAddress );
   Console::WriteLine( "The {0}'s Entry point address is: {1}", myProcessModule->ModuleName, myProcessModule->EntryPointAddress );
   Console::WriteLine( "The {0}'s File name is: {1}", myProcessModule->ModuleName, myProcessModule->FileName );
}
myProcessModule = myProcess->MainModule;
// Display the properties of the main module.
Console::WriteLine( "The process's main moduleName is: {0}", myProcessModule->ModuleName );
Console::WriteLine( "The process's main module's base address is: {0}", myProcessModule->BaseAddress );
Console::WriteLine( "The process's main module's Entry point address is: {0}", myProcessModule->EntryPointAddress );
Console::WriteLine( "The process's main module's File name is: {0}", myProcessModule->FileName );
myProcess->CloseMainWindow();
using (Process myProcess = new Process())
{
    // Get the process start information of notepad.
    ProcessStartInfo myProcessStartInfo = new ProcessStartInfo("notepad.exe");
    // Assign 'StartInfo' of notepad to 'StartInfo' of 'myProcess' object.
    myProcess.StartInfo = myProcessStartInfo;
    // Create a notepad.
    myProcess.Start();
    System.Threading.Thread.Sleep(1000);
    ProcessModule myProcessModule;
    // Get all the modules associated with 'myProcess'.
    ProcessModuleCollection myProcessModuleCollection = myProcess.Modules;
    Console.WriteLine("Properties of the modules  associated "
        + "with 'notepad' are:");
    // Display the properties of each of the modules.
    for (int i = 0; i < myProcessModuleCollection.Count; i++)
    {
        myProcessModule = myProcessModuleCollection[i];
        Console.WriteLine("The moduleName is "
            + myProcessModule.ModuleName);
        Console.WriteLine("The " + myProcessModule.ModuleName + "'s base address is: "
            + myProcessModule.BaseAddress);
        Console.WriteLine("The " + myProcessModule.ModuleName + "'s Entry point address is: "
            + myProcessModule.EntryPointAddress);
        Console.WriteLine("The " + myProcessModule.ModuleName + "'s File name is: "
            + myProcessModule.FileName);
    }
    // Get the main module associated with 'myProcess'.
    myProcessModule = myProcess.MainModule;
    // Display the properties of the main module.
    Console.WriteLine("The process's main moduleName is:  "
        + myProcessModule.ModuleName);
    Console.WriteLine("The process's main module's base address is: "
        + myProcessModule.BaseAddress);
    Console.WriteLine("The process's main module's Entry point address is: "
        + myProcessModule.EntryPointAddress);
    Console.WriteLine("The process's main module's File name is: "
        + myProcessModule.FileName);
    myProcess.CloseMainWindow();
}
Using myProcess As New Process()
    ' Get the process start information of notepad.
    Dim myProcessStartInfo As New ProcessStartInfo("notepad.exe")
    ' Assign 'StartInfo' of notepad to 'StartInfo' of 'myProcess' object.
    myProcess.StartInfo = myProcessStartInfo
    ' Create a notepad.
    myProcess.Start()
    System.Threading.Thread.Sleep(1000)
    Dim myProcessModule As ProcessModule
    ' Get all the modules associated with 'myProcess'.
    Dim myProcessModuleCollection As ProcessModuleCollection = myProcess.Modules
    Console.WriteLine("Properties of the modules  associated with 'notepad' are:")
    ' Display the properties of each of the modules.
    Dim i As Integer
    For i = 0 To myProcessModuleCollection.Count - 1
        myProcessModule = myProcessModuleCollection(i)
        Console.WriteLine("The moduleName is " + myProcessModule.ModuleName)
        Console.WriteLine("The " + myProcessModule.ModuleName.ToString() +
                   "'s base address is: " + myProcessModule.BaseAddress.ToString())
        Console.WriteLine("The " + myProcessModule.ModuleName.ToString() +
                "'s Entry point address is: " + myProcessModule.EntryPointAddress.ToString())
        Console.WriteLine("The " + myProcessModule.ModuleName +
                                "'s File name is: " + myProcessModule.FileName)
    Next i
    ' Get the main module associated with 'myProcess'.
    myProcessModule = myProcess.MainModule
    ' Display the properties of the main module.
    Console.WriteLine("The process's main moduleName is:  " + myProcessModule.ModuleName)
    Console.WriteLine("The process's main module's base address is: " +
                            myProcessModule.BaseAddress.ToString())
    Console.WriteLine("The process's main module's Entry point address is: " +
                            myProcessModule.EntryPointAddress.ToString())
    Console.WriteLine("The process's main module's File name is: " +
                            myProcessModule.FileName)
    myProcess.CloseMainWindow()
End Using
	注解
模块是可执行文件或动态链接库 (DLL)。 每个进程都由一个或多个模块组成。 可以使用此类来获取有关模块的信息。
重要
此类型实现 IDisposable 接口。 在使用完类型后,您应直接或间接释放类型。 若要直接释放类型,请在 try/catch 块中调用其 Dispose 方法。 若要间接释放类型,请使用 using(在 C# 中)或 Using(在 Visual Basic 中)等语言构造。 有关详细信息,请参阅 IDisposable 接口主题中的“使用实现 IDisposable 的对象”一节。
属性
| BaseAddress | 
		 获取加载模块的内存地址。  | 
        	
| CanRaiseEvents | 
		 获取一个指示组件是否可以引发事件的值。 (继承自 Component) | 
        	
| Container | 
		 获取包含 IContainer 的 Component。 (继承自 Component) | 
        	
| DesignMode | 
		 获取一个值,用以指示 Component 当前是否处于设计模式。 (继承自 Component) | 
        	
| EntryPointAddress | 
		 获取系统加载并运行模块时运行的函数的内存地址。  | 
        	
| Events | 
		 获取附加到此 Component 的事件处理程序的列表。 (继承自 Component) | 
        	
| FileName | 
		 获取模块的完整路径。  | 
        	
| FileVersionInfo | 
		 获取有关模块的版本信息。  | 
        	
| ModuleMemorySize | 
		 获取加载模块所需的内存量。  | 
        	
| ModuleName | 
		 获取进程模块的名称。  | 
        	
| Site | (继承自 Component) | 
方法
| CreateObjRef(Type) | 
		 创建一个对象,该对象包含生成用于与远程对象进行通信的代理所需的全部相关信息。 (继承自 MarshalByRefObject) | 
        	
| Dispose() | 
		 释放由 Component 使用的所有资源。 (继承自 Component) | 
        	
| Dispose(Boolean) | 
		 释放由 Component 占用的非托管资源,还可以另外再释放托管资源。 (继承自 Component) | 
        	
| Equals(Object) | 
		 确定指定对象是否等于当前对象。 (继承自 Object) | 
        	
| GetHashCode() | 
		 作为默认哈希函数。 (继承自 Object) | 
        	
| GetLifetimeService() | 
			 
		已过时.
	 
检索控制此实例的生存期策略的当前生存期服务对象。 (继承自 MarshalByRefObject) | 
        	
| GetService(Type) | 
		 返回一个对象,该对象表示由 Component 或它的 Container 提供的服务。 (继承自 Component) | 
        	
| GetType() | 
		 获取当前实例的 Type。 (继承自 Object) | 
        	
| InitializeLifetimeService() | 
			 
		已过时.
	 
获取生存期服务对象来控制此实例的生存期策略。 (继承自 MarshalByRefObject) | 
        	
| MemberwiseClone() | 
		 创建当前 Object 的浅表副本。 (继承自 Object) | 
        	
| MemberwiseClone(Boolean) | 
		 创建当前 MarshalByRefObject 对象的浅表副本。 (继承自 MarshalByRefObject) | 
        	
| ToString() | 
		 将模块的名称转换为字符串。  | 
        	
事件
| Disposed | 
		 在通过调用 Dispose() 方法释放组件时发生。 (继承自 Component) |