DesignerActionTextItem 类   
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
表示智能标记面板上的静态文本项。
public ref class DesignerActionTextItem : System::ComponentModel::Design::DesignerActionItempublic class DesignerActionTextItem : System.ComponentModel.Design.DesignerActionItemtype DesignerActionTextItem = class
    inherit DesignerActionItemPublic Class DesignerActionTextItem
Inherits DesignerActionItem- 继承
- 派生
示例
下面的代码示例演示如何创建 对象的集合 DesignerActionItem 。
有关实现智能标记的完整示例,请参阅 如何:将智能标记附加到 Windows 窗体组件。
public override DesignerActionItemCollection GetSortedActionItems()
{
    DesignerActionItemCollection items = new DesignerActionItemCollection();
    //Define static section header entries.
    items.Add(new DesignerActionHeaderItem("Appearance"));
    items.Add(new DesignerActionHeaderItem("Information"));
    //Boolean property for locking color selections.
    items.Add(new DesignerActionPropertyItem("LockColors",
                     "Lock Colors", "Appearance",
                     "Locks the color properties."));
    if (!LockColors)
    {
        items.Add(new DesignerActionPropertyItem("BackColor",
                         "Back Color", "Appearance",
                         "Selects the background color."));
        items.Add(new DesignerActionPropertyItem("ForeColor",
                         "Fore Color", "Appearance",
                         "Selects the foreground color."));
        //This next method item is also added to the context menu 
        // (as a designer verb).
        items.Add(new DesignerActionMethodItem(this,
                         "InvertColors", "Invert Colors",
                         "Appearance",
                         "Inverts the fore and background colors.",
                          true));
    }
    items.Add(new DesignerActionPropertyItem("Text",
                     "Text String", "Appearance",
                     "Sets the display text."));
    //Create entries for static Information section.
    StringBuilder location = new StringBuilder("Location: ");
    location.Append(colLabel.Location);
    StringBuilder size = new StringBuilder("Size: ");
    size.Append(colLabel.Size);
    items.Add(new DesignerActionTextItem(location.ToString(),
                     "Information"));
    items.Add(new DesignerActionTextItem(size.ToString(),
                     "Information"));
    return items;
}
Public Overrides Function GetSortedActionItems() _
As DesignerActionItemCollection
    Dim items As New DesignerActionItemCollection()
    'Define static section header entries.
    items.Add(New DesignerActionHeaderItem("Appearance"))
    items.Add(New DesignerActionHeaderItem("Information"))
    'Boolean property for locking color selections.
    items.Add(New DesignerActionPropertyItem( _
    "LockColors", _
    "Lock Colors", _
    "Appearance", _
    "Locks the color properties."))
    If Not LockColors Then
        items.Add( _
        New DesignerActionPropertyItem( _
        "BackColor", _
        "Back Color", _
        "Appearance", _
        "Selects the background color."))
        items.Add( _
        New DesignerActionPropertyItem( _
        "ForeColor", _
        "Fore Color", _
        "Appearance", _
        "Selects the foreground color."))
        'This next method item is also added to the context menu 
        ' (as a designer verb).
        items.Add( _
        New DesignerActionMethodItem( _
        Me, _
        "InvertColors", _
        "Invert Colors", _
        "Appearance", _
        "Inverts the fore and background colors.", _
        True))
    End If
    items.Add( _
    New DesignerActionPropertyItem( _
    "Text", _
    "Text String", _
    "Appearance", _
    "Sets the display text."))
    'Create entries for static Information section.
    Dim location As New StringBuilder("Location: ")
    location.Append(colLabel.Location)
    Dim size As New StringBuilder("Size: ")
    size.Append(colLabel.Size)
    items.Add( _
    New DesignerActionTextItem( _
    location.ToString(), _
    "Information"))
    items.Add( _
    New DesignerActionTextItem( _
    size.ToString(), _
    "Information"))
    Return items
End Function
注解
类 DesignerActionTextItem 表示智能标记面板中的单个静态文本项。 通过调用 方法返回组,将各个项关联在一 GetSortedActionItems 起以形成面板。
最常见的是,静态文本项用于在面板中创建信息标签。 单击静态文本项不会导致任何操作。 派生类型 DesignerActionHeaderItem 通常用于创建标签以分隔类别。
构造函数
| DesignerActionTextItem(String, String) | 初始化 DesignerActionTextItem 类的新实例。 | 
属性
| AllowAssociate | 获取或设置一个值,该值表示是否允许将此项放入具有相同 Category 属性值的一组项中。(继承自 DesignerActionItem) | 
| Category | 获取某个项的组名。(继承自 DesignerActionItem) | 
| Description | 获取项的补充文本。(继承自 DesignerActionItem) | 
| DisplayName | 获取此项的文本。(继承自 DesignerActionItem) | 
| Properties | 获取对一个集合的引用,该集合可用于存储程序员定义的键/值对。(继承自 DesignerActionItem) | 
| ShowInSourceView | 获取或设置指示此项目是否在源代码视图中显示的值。(继承自 DesignerActionItem) | 
方法
| Equals(Object) | 确定指定对象是否等于当前对象。(继承自 Object) | 
| GetHashCode() | 作为默认哈希函数。(继承自 Object) | 
| GetType() | 获取当前实例的 Type。(继承自 Object) | 
| MemberwiseClone() | 创建当前 Object 的浅表副本。(继承自 Object) | 
| ToString() | 返回表示当前对象的字符串。(继承自 Object) |