SKEffectNode.SetValue(SKAttributeValue, String) Method   
Definition
Important
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Sets the attribute value at key to the provided value.
[Foundation.Export("setValue:forAttributeNamed:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void SetValue(SpriteKit.SKAttributeValue value, string key);
	override this.SetValue : SpriteKit.SKAttributeValue * string -> unit
	Parameters
- value
 - SKAttributeValue
 
The attribute value to set.
- key
 - String
 
The key for the attribute to set.
- Attributes