GL.FlushMappedBufferRange 方法
定义
重要
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重载
| FlushMappedBufferRange(All, IntPtr, IntPtr) |
已过时.
|
| FlushMappedBufferRange(BufferTarget, IntPtr, IntPtr) |
FlushMappedBufferRange(All, IntPtr, IntPtr)
注意
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFlushMappedBufferRange", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void FlushMappedBufferRange (OpenTK.Graphics.ES30.All target, IntPtr offset, IntPtr length);
static member FlushMappedBufferRange : OpenTK.Graphics.ES30.All * nativeint * nativeint -> unit
参数
- target
- All
- offset
-
IntPtr
nativeint
- length
-
IntPtr
nativeint
- 属性
适用于
FlushMappedBufferRange(BufferTarget, IntPtr, IntPtr)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFlushMappedBufferRange", Version="3.0")]
public static void FlushMappedBufferRange (OpenTK.Graphics.ES30.BufferTarget target, IntPtr offset, IntPtr length);
static member FlushMappedBufferRange : OpenTK.Graphics.ES30.BufferTarget * nativeint * nativeint -> unit
参数
- target
- BufferTarget
- offset
-
IntPtr
nativeint
- length
-
IntPtr
nativeint
- 属性