ContextHandle Struct
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Represents a handle to an OpenGL or OpenAL context.
public struct ContextHandle : IComparable<OpenTK.ContextHandle>, IEquatable<OpenTK.ContextHandle>
type ContextHandle = struct
- Inheritance
-
ContextHandle
- Implements
Constructors
| ContextHandle(IntPtr) |
Constructs a new instance with the specified handle. |
Fields
| Zero |
A read-only field that represents a handle that has been initialized to zero. |
Properties
| Handle |
Gets a System.IntPtr that represents the handle of this ContextHandle. |
Methods
| CompareTo(ContextHandle) | |
| Equals(ContextHandle) | |
| Equals(Object) |
Compares this instance to the specified object. |
| GetHashCode() |
Returns the hash code for this instance. |
| ToString() |
Converts this instance to its equivalent string representation. |
Operators
| Equality(ContextHandle, ContextHandle) | |
| Explicit(ContextHandle to IntPtr) | |
| Explicit(IntPtr to ContextHandle) | |
| Inequality(ContextHandle, ContextHandle) |