HandConstraint.UpdateWhenOppositeHandNear Property      
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Should the solver continue to move when the opposite hand (hand which is not being tracked) is near the tracked hand. This can improve stability when one hand occludes the other."
public:
 property bool UpdateWhenOppositeHandNear { bool get(); void set(bool value); };public bool UpdateWhenOppositeHandNear { get; set; }member this.UpdateWhenOppositeHandNear : bool with get, setPublic Property UpdateWhenOppositeHandNear As Boolean