MixedRealityTransform.Position Property   
Definition
Important
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The position of the transform.
public:
 property UnityEngine::Vector3 Position { UnityEngine::Vector3 get(); void set(UnityEngine::Vector3 value); };public UnityEngine.Vector3 Position { get; set; }member this.Position : UnityEngine.Vector3 with get, setPublic Property Position As Vector3Property Value
		UnityEngine.Vector3