MaintainBorderLightWidth Class   
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Utility component to keep the border light width a constant size no matter the object scale. This component should be used in conjunction with the "MixedRealityToolkit/Standard" shader "_BorderLight" feature.
public ref class MaintainBorderLightWidth : UnityEngine::MonoBehaviour[UnityEngine.AddComponentMenu("Scripts/MRTK/Core/MaintainBorderLightWidth")]
[UnityEngine.RequireComponent(typeof(UnityEngine.Renderer))]
public class MaintainBorderLightWidth : UnityEngine.MonoBehaviour[<UnityEngine.AddComponentMenu("Scripts/MRTK/Core/MaintainBorderLightWidth")>]
[<UnityEngine.RequireComponent(typeof(UnityEngine.Renderer))>]
type MaintainBorderLightWidth = class
    inherit MonoBehaviourPublic Class MaintainBorderLightWidth
Inherits MonoBehaviour- Inheritance
- 
				UnityEngine.MonoBehaviourMaintainBorderLightWidth
- Attributes
- 
			UnityEngine.AddComponentMenuAttribute UnityEngine.RequireComponentAttribute
Constructors
| MaintainBorderLightWidth() |