EditorSceneUtils.GetRootGameObjectsInLoadedScenes Method        
Definition
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Returns all root GameObjects in all open scenes.
public:
 static System::Collections::Generic::IEnumerable<UnityEngine::GameObject ^> ^ GetRootGameObjectsInLoadedScenes();
	public static System.Collections.Generic.IEnumerable<UnityEngine.GameObject> GetRootGameObjectsInLoadedScenes();
	static member GetRootGameObjectsInLoadedScenes : unit -> seq<UnityEngine.GameObject>
	Public Shared Iterator Function GetRootGameObjectsInLoadedScenes () As IEnumerable(Of GameObject)
	Returns
		IEnumerable<UnityEngine.GameObject>