ToolTipConnector.GetDirectionFromPivotDirection Method       
Definition
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Computes the director of the connector
public:
 static UnityEngine::Vector3 GetDirectionFromPivotDirection(Microsoft::MixedReality::Toolkit::UI::ConnectorPivotDirection pivotDirection, UnityEngine::Vector3 manualPivotDirection, UnityEngine::Transform ^ relativeTo);
	public static UnityEngine.Vector3 GetDirectionFromPivotDirection(Microsoft.MixedReality.Toolkit.UI.ConnectorPivotDirection pivotDirection, UnityEngine.Vector3 manualPivotDirection, UnityEngine.Transform relativeTo);
	static member GetDirectionFromPivotDirection : Microsoft.MixedReality.Toolkit.UI.ConnectorPivotDirection * UnityEngine.Vector3 * UnityEngine.Transform -> UnityEngine.Vector3
	Public Shared Function GetDirectionFromPivotDirection (pivotDirection As ConnectorPivotDirection, manualPivotDirection As Vector3, relativeTo As Transform) As Vector3
	Parameters
- pivotDirection
 - ConnectorPivotDirection
 
enum describing director of connector pivot
- manualPivotDirection
 - UnityEngine.Vector3
 
is the pivot set manually
- relativeTo
 - UnityEngine.Transform
 
Transform that describes the frame of reference of the pivot
Returns
		UnityEngine.Vector3
		
	
	a vector describing the pivot direction in world space