ToolTipBackgroundMesh Class   
Definition
Important
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Renders a background mesh for a tool tip using a mesh renderer If the mesh has an offset anchor point you will get odd results
public ref class ToolTipBackgroundMesh : UnityEngine::MonoBehaviour, Microsoft::MixedReality::Toolkit::UI::IToolTipBackground[UnityEngine.AddComponentMenu("Scripts/MRTK/SDK/ToolTipBackgroundMesh")]
public class ToolTipBackgroundMesh : UnityEngine.MonoBehaviour, Microsoft.MixedReality.Toolkit.UI.IToolTipBackground[<UnityEngine.AddComponentMenu("Scripts/MRTK/SDK/ToolTipBackgroundMesh")>]
type ToolTipBackgroundMesh = class
    inherit MonoBehaviour
    interface IToolTipBackgroundPublic Class ToolTipBackgroundMesh
Inherits MonoBehaviour
Implements IToolTipBackground- Inheritance
- 
				UnityEngine.MonoBehaviourToolTipBackgroundMesh
- Attributes
- 
			UnityEngine.AddComponentMenuAttribute
- Implements
Constructors
| ToolTipBackgroundMesh() | 
Fields
| BackgroundRenderer | Mesh renderer button for mesh background. | 
Properties
| BackgroundTransform | The Transform for the background of the Tooltip. | 
| IsVisible | Determines whether background of Tooltip is visible. | 
Methods
| OnContentChange(Vector3, Vector3, Transform) |