PinchSlider.SliderEndPosition Property    
Definition
Important
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Gets the end position of the slider, in world space, or zero if invalid. Sets the end position of the slider, in world space, projected to the slider's axis.
public:
 property UnityEngine::Vector3 SliderEndPosition { UnityEngine::Vector3 get(); void set(UnityEngine::Vector3 value); };public UnityEngine.Vector3 SliderEndPosition { get; set; }member this.SliderEndPosition : UnityEngine.Vector3 with get, setPublic Property SliderEndPosition As Vector3Property Value
		UnityEngine.Vector3