PointerHandler.OnPointerDown Field    
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Unity event raised on pointer down.
public: Microsoft::MixedReality::Toolkit::Input::PointerUnityEvent ^ OnPointerDown;public Microsoft.MixedReality.Toolkit.Input.PointerUnityEvent OnPointerDown;val mutable OnPointerDown : Microsoft.MixedReality.Toolkit.Input.PointerUnityEventPublic OnPointerDown As PointerUnityEvent