MouseControllerDefinition Class  
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Defines the base interactions and data that an controller can provide.
public ref class MouseControllerDefinition : Microsoft::MixedReality::Toolkit::Input::BaseInputSourceDefinitionpublic class MouseControllerDefinition : Microsoft.MixedReality.Toolkit.Input.BaseInputSourceDefinitiontype MouseControllerDefinition = class
    inherit BaseInputSourceDefinitionPublic Class MouseControllerDefinition
Inherits BaseInputSourceDefinition- Inheritance
Constructors
| MouseControllerDefinition() | Constructor. | 
Properties
| DefaultLeftHandedMappings | The collection of interactions supported by a left-handed instance of this controller.(Inherited from BaseInputSourceDefinition) | 
| DefaultMappings | The collection of interactions supported by this controller. | 
| DefaultRightHandedMappings | The collection of interactions supported by a right-handed instance of this controller.(Inherited from BaseInputSourceDefinition) | 
| Handedness | The Handedness (ex: Left, Right, None) of this controller.(Inherited from BaseInputSourceDefinition) | 
Methods
| GetDefaultMappings(Handedness) | Provides the default interactions for this source type with a specific handedness.(Inherited from BaseInputSourceDefinition) |