IPointerPreferences Interface 
Definition
Important
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Provides interface for getting and setting behaviors and possible other settings for pointers in the input system. Behaviors are described based on pointer type and input type, not per pointer. This is to ensure that new pointers that appear maintain consistent behavior.
public interface class IPointerPreferencespublic interface IPointerPreferencestype IPointerPreferences = interfacePublic Interface IPointerPreferences- Derived
Properties
| GazePointerBehavior | Pointer behavior for the gaze pointer. We make gaze pointer unique because the internal gaze pointer actually cannot be referenced from here since it's an internal class. | 
Methods
| GetPointerBehavior(IMixedRealityPointer) | Gets the <seealso cref="T:Microsoft.MixedReality.Toolkit.Input.PointerBehavior"></seealso> for a given pointer | 
| GetPointerBehavior<T>(Handedness, InputSourceType) | Gets the <seealso cref="T:Microsoft.MixedReality.Toolkit.Input.PointerBehavior"></seealso> for a given pointer type, handedness, and input type | 
| SetPointerBehavior<T>(Handedness, InputSourceType, PointerBehavior) | Sets the <seealso cref="T:Microsoft.MixedReality.Toolkit.Input.PointerBehavior"></seealso> for a given pointer type, handedness, and input type |