InputActionRuleQuaternionAxis Struct    
Definition
Important
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Generic Input Action Rule for raising actions based on specific criteria.
public value class InputActionRuleQuaternionAxis : Microsoft::MixedReality::Toolkit::Input::IInputActionRule<UnityEngine::Quaternion>[System.Serializable]
public struct InputActionRuleQuaternionAxis : Microsoft.MixedReality.Toolkit.Input.IInputActionRule<UnityEngine.Quaternion>[<System.Serializable>]
type InputActionRuleQuaternionAxis = struct
    interface IInputActionRule<Quaternion>Public Structure InputActionRuleQuaternionAxis
Implements IInputActionRule(Of Quaternion)- Inheritance
- 
				InputActionRuleQuaternionAxis
- Attributes
- Implements
- 
		IInputActionRule<UnityEngine.Quaternion>
Constructors
| InputActionRuleQuaternionAxis(MixedRealityInputAction, MixedRealityInputAction, Quaternion) | Constructor. | 
Properties
| BaseAction | The Base Action that the rule will listen to. | 
| Criteria | The criteria to check against for determining if the action should be raised. | 
| RuleAction | The Action to raise if the criteria is met. |