IMixedRealityInputActionHandler Interface    
Definition
Important
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Interface to receive input action events.
public interface class IMixedRealityInputActionHandler : Microsoft::MixedReality::Toolkit::Input::IMixedRealityBaseInputHandler, UnityEngine::EventSystems::IEventSystemHandlerpublic interface IMixedRealityInputActionHandler : Microsoft.MixedReality.Toolkit.Input.IMixedRealityBaseInputHandler, UnityEngine.EventSystems.IEventSystemHandlertype IMixedRealityInputActionHandler = interface
    interface IMixedRealityBaseInputHandler
    interface IEventSystemHandlerPublic Interface IMixedRealityInputActionHandler
Implements IEventSystemHandler, IMixedRealityBaseInputHandler- Derived
- Implements
- 
		IMixedRealityBaseInputHandler UnityEngine.EventSystems.IEventSystemHandler
Methods
| OnActionEnded(BaseInputEventData) | Received on action end, e.g when a button is released or a gesture completed. | 
| OnActionStarted(BaseInputEventData) | Received on action start, e.g when a button is pressed or a gesture starts. |