IMixedRealityGestureHandler<T> Interface   
Definition
Important
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Interface to implement for generic gesture input.
generic <typename T>
public interface class IMixedRealityGestureHandler : Microsoft::MixedReality::Toolkit::Input::IMixedRealityGestureHandler, UnityEngine::EventSystems::IEventSystemHandler
	public interface IMixedRealityGestureHandler<T> : Microsoft.MixedReality.Toolkit.Input.IMixedRealityGestureHandler, UnityEngine.EventSystems.IEventSystemHandler
	type IMixedRealityGestureHandler<'T> = interface
    interface IMixedRealityGestureHandler
    interface IMixedRealityBaseInputHandler
    interface IEventSystemHandler
	Public Interface IMixedRealityGestureHandler(Of T)
Implements IEventSystemHandler, IMixedRealityGestureHandler
    Type Parameters
- T
 
The type of data you want to listen for.
- Derived
 
- Implements
 - 
		IMixedRealityBaseInputHandler IMixedRealityGestureHandler UnityEngine.EventSystems.IEventSystemHandler
 
Methods
| OnGestureCanceled(InputEventData) | 
		 Gesture Canceled Event. (Inherited from IMixedRealityGestureHandler) | 
        	
| OnGestureCompleted(InputEventData) | 
		 Gesture Completed Event. (Inherited from IMixedRealityGestureHandler) | 
        	
| OnGestureCompleted(InputEventData<T>) | 
		 Gesture Completed Event.  | 
        	
| OnGestureStarted(InputEventData) | 
		 Gesture Started Event. (Inherited from IMixedRealityGestureHandler) | 
        	
| OnGestureUpdated(InputEventData) | 
		 Gesture Updated Event. (Inherited from IMixedRealityGestureHandler) | 
        	
| OnGestureUpdated(InputEventData<T>) | 
		 Gesture Updated Event.  |