EyeTrackingTarget.OnSelected Property    
Definition
Important
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Event is triggered when the looked at target is selected.
public:
 property UnityEngine::Events::UnityEvent ^ OnSelected { UnityEngine::Events::UnityEvent ^ get(); void set(UnityEngine::Events::UnityEvent ^ value); };
	public UnityEngine.Events.UnityEvent OnSelected { get; set; }
	member this.OnSelected : UnityEngine.Events.UnityEvent with get, set
	Public Property OnSelected As UnityEvent
	Property Value
		UnityEngine.Events.UnityEvent