EyeTrackingTarget.OnDwell Property    
Definition
Important
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Event is triggered when the target has been looked at for a given predefined duration (dwellTimeInSec).
public:
 property UnityEngine::Events::UnityEvent ^ OnDwell { UnityEngine::Events::UnityEvent ^ get(); void set(UnityEngine::Events::UnityEvent ^ value); };public UnityEngine.Events.UnityEvent OnDwell { get; set; }member this.OnDwell : UnityEngine.Events.UnityEvent with get, setPublic Property OnDwell As UnityEventProperty Value
		UnityEngine.Events.UnityEvent