CursorModifier.GetModifiedPosition(IMixedRealityCursor) Method    
Definition
Important
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public:
 virtual UnityEngine::Vector3 GetModifiedPosition(Microsoft::MixedReality::Toolkit::Input::IMixedRealityCursor ^ cursor);public UnityEngine.Vector3 GetModifiedPosition(Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor cursor);abstract member GetModifiedPosition : Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor -> UnityEngine.Vector3
override this.GetModifiedPosition : Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor -> UnityEngine.Vector3Public Function GetModifiedPosition (cursor As IMixedRealityCursor) As Vector3Parameters
- cursor
- IMixedRealityCursor
Returns
		UnityEngine.Vector3