BaseInputSimulationService.GetOrAddHandDevice Method       
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Caution
Use GetOrAddControllerDevice instead.
protected:
 Microsoft::MixedReality::Toolkit::Input::SimulatedHand ^ GetOrAddHandDevice(Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness, Microsoft::MixedReality::Toolkit::Input::ControllerSimulationMode simulationMode);
	[System.Obsolete("Use GetOrAddControllerDevice instead.")]
protected Microsoft.MixedReality.Toolkit.Input.SimulatedHand GetOrAddHandDevice(Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness, Microsoft.MixedReality.Toolkit.Input.ControllerSimulationMode simulationMode);
	[<System.Obsolete("Use GetOrAddControllerDevice instead.")>]
member this.GetOrAddHandDevice : Microsoft.MixedReality.Toolkit.Utilities.Handedness * Microsoft.MixedReality.Toolkit.Input.ControllerSimulationMode -> Microsoft.MixedReality.Toolkit.Input.SimulatedHand
	Protected Function GetOrAddHandDevice (handedness As Handedness, simulationMode As ControllerSimulationMode) As SimulatedHand
	Parameters
- handedness
 - Handedness
 
- simulationMode
 - ControllerSimulationMode
 
Returns
- Attributes