BaseController.TryAddControllerModelToSceneHierarchy(GameObject) Method       
Definition
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protected:
 bool TryAddControllerModelToSceneHierarchy(UnityEngine::GameObject ^ controllerObject);protected bool TryAddControllerModelToSceneHierarchy(UnityEngine.GameObject controllerObject);member this.TryAddControllerModelToSceneHierarchy : UnityEngine.GameObject -> boolProtected Function TryAddControllerModelToSceneHierarchy (controllerObject As GameObject) As BooleanParameters
- controllerObject
- UnityEngine.GameObject