GrabTouchExample Class  
Definition
Important
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Caution
This component is no longer supported
public ref class GrabTouchExample : UnityEngine::MonoBehaviour, Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputHandler, Microsoft::MixedReality::Toolkit::Input::IMixedRealityTouchHandler, UnityEngine::EventSystems::IEventSystemHandler[System.Obsolete("This component is no longer supported", true)]
[UnityEngine.AddComponentMenu("Scripts/MRTK/Obsolete/GrabTouchExample")]
public class GrabTouchExample : UnityEngine.MonoBehaviour, Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputHandler, Microsoft.MixedReality.Toolkit.Input.IMixedRealityTouchHandler, UnityEngine.EventSystems.IEventSystemHandler[<System.Obsolete("This component is no longer supported", true)>]
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Obsolete/GrabTouchExample")>]
type GrabTouchExample = class
    inherit MonoBehaviour
    interface IMixedRealityTouchHandler
    interface IEventSystemHandler
    interface IMixedRealityInputHandler
    interface IMixedRealityBaseInputHandlerPublic Class GrabTouchExample
Inherits MonoBehaviour
Implements IEventSystemHandler, IMixedRealityInputHandler, IMixedRealityTouchHandler- Inheritance
- 
				UnityEngine.MonoBehaviourGrabTouchExample
- Attributes
- 
			ObsoleteAttribute UnityEngine.AddComponentMenuAttribute
- Implements
- 
		IMixedRealityBaseInputHandler IMixedRealityInputHandler IMixedRealityTouchHandler UnityEngine.EventSystems.IEventSystemHandler
Constructors
| GrabTouchExample() | 
Methods
| OnInputDown(InputEventData) | |
| OnInputPressed(InputEventData<Single>) | |
| OnInputUp(InputEventData) | |
| OnPositionInputChanged(InputEventData<Vector2>) | |
| OnTouchCompleted(HandTrackingInputEventData) | This Handler is called by a HandTrackingInputSource when a Touch action for that hand starts. | 
| OnTouchStarted(HandTrackingInputEventData) | |
| OnTouchUpdated(HandTrackingInputEventData) | |