AudioFeedbackPlayer.SetupAudioSource(GameObject) Method     
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Ensures an audio source on the GameObject and returns it.
public:
 UnityEngine::AudioSource ^ SetupAudioSource(UnityEngine::GameObject ^ targetGameObject);public UnityEngine.AudioSource SetupAudioSource(UnityEngine.GameObject targetGameObject);member this.SetupAudioSource : UnityEngine.GameObject -> UnityEngine.AudioSourcePublic Function SetupAudioSource (targetGameObject As GameObject) As AudioSourceParameters
- targetGameObject
- UnityEngine.GameObject
The GameObject to play the desired audio.
Returns
		UnityEngine.AudioSource
		
	
	The AudioSource on the GameObject.