BoundaryVisualizationDemo Class  
Definition
Important
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Demo class to show different ways of using the boundary system and visualizing the data.
public ref class BoundaryVisualizationDemo : UnityEngine::MonoBehaviour, Microsoft::MixedReality::Toolkit::Boundary::IMixedRealityBoundaryHandler, UnityEngine::EventSystems::IEventSystemHandler[UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/BoundaryVisualizationDemo")]
public class BoundaryVisualizationDemo : UnityEngine.MonoBehaviour, Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundaryHandler, UnityEngine.EventSystems.IEventSystemHandler[<UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/BoundaryVisualizationDemo")>]
type BoundaryVisualizationDemo = class
    inherit MonoBehaviour
    interface IMixedRealityBoundaryHandler
    interface IEventSystemHandlerPublic Class BoundaryVisualizationDemo
Inherits MonoBehaviour
Implements IEventSystemHandler, IMixedRealityBoundaryHandler- Inheritance
- 
				UnityEngine.MonoBehaviourBoundaryVisualizationDemo
- Attributes
- 
			UnityEngine.AddComponentMenuAttribute
- Implements
- 
		IMixedRealityBoundaryHandler UnityEngine.EventSystems.IEventSystemHandler
Constructors
| BoundaryVisualizationDemo() | 
Methods
| OnBoundaryVisualizationChanged(BoundaryEventData) | Raised when the boundary visualization has changed. |