MixedRealityStandardShaderGUI.MaterialChanged(Material) Method     
Definition
Important
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protected:
 override void MaterialChanged(UnityEngine::Material ^ material);
	protected override void MaterialChanged(UnityEngine.Material material);
	override this.MaterialChanged : UnityEngine.Material -> unit
	Protected Overrides Sub MaterialChanged (material As Material)
	Parameters
- material
 - UnityEngine.Material