IMixedRealityBoundarySystem.TryGetRectangularBoundsParams Method        
Definition
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Returns the description of the inscribed rectangular bounds.
public:
 bool TryGetRectangularBoundsParams([Runtime::InteropServices::Out] UnityEngine::Vector2 % center, [Runtime::InteropServices::Out] float % angle, [Runtime::InteropServices::Out] float % width, [Runtime::InteropServices::Out] float % height);
	public bool TryGetRectangularBoundsParams(out UnityEngine.Vector2 center, out float angle, out float width, out float height);
	abstract member TryGetRectangularBoundsParams : Vector2 * single * single * single -> bool
	Public Function TryGetRectangularBoundsParams (ByRef center As Vector2, ByRef angle As Single, ByRef width As Single, ByRef height As Single) As Boolean
	Parameters
- center
 - UnityEngine.Vector2
 
The center of the rectangle.
- angle
 - Single
 
The orientation of the rectangle.
- width
 - Single
 
The width of the rectangle.
- height
 - Single
 
The height of the rectangle.
Returns
True if an inscribed rectangle was found in the boundary geometry, false otherwise.