IMixedRealityBoundarySystem.TrackedAreaPhysicsLayer Property       
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
The physics layer that the generated tracked area is assigned to.
public:
 property int TrackedAreaPhysicsLayer { int get(); void set(int value); };public int TrackedAreaPhysicsLayer { get; set; }member this.TrackedAreaPhysicsLayer : int with get, setPublic Property TrackedAreaPhysicsLayer As Integer