Matrix.FrustumM Method 
Definition
Important
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Defines a projection matrix in terms of six clip planes.
[Android.Runtime.Register("frustumM", "([FIFFFFFF)V", "")]
public static void FrustumM(float[]? m, int offset, float left, float right, float bottom, float top, float near, float far);
	[<Android.Runtime.Register("frustumM", "([FIFFFFFF)V", "")>]
static member FrustumM : single[] * int * single * single * single * single * single * single -> unit
	Parameters
- m
 - Single[]
 
the float array that holds the output perspective matrix
- offset
 - Int32
 
the offset into float array m where the perspective matrix data is written
- left
 - Single
 
left
- right
 - Single
 
right
- bottom
 - Single
 
bottom
- top
 - Single
 
top
- near
 - Single
 
near
- far
 - Single
 
far
- Attributes
 
Remarks
Defines a projection matrix in terms of six clip planes.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.