Anteckning
Åtkomst till den här sidan kräver auktorisering. Du kan prova att logga in eller ändra kataloger.
Åtkomst till den här sidan kräver auktorisering. Du kan prova att ändra kataloger.
Creates a Bitmap::Bitmap object based on an application or DLL instance handle and the name of a bitmap resource.
Syntax
void Bitmap(
  [in] HINSTANCE   hInstance,
  [in] const WCHAR *bitmapName
);
Parameters
[in] hInstance
Type: HINSTANCE
Handle to an instance of a module whose executable file contains a bitmap resource.
[in] bitmapName
Type: const WCHAR*
Pointer to a null-terminated string that specifies the path name of the bitmap resource to be loaded. Alternatively, this parameter can consist of the resource identifier in the low-order word and zero in the high-order word. You can use the MAKEINTRESOURCE macro to create this value.
Return value
None
Requirements
| Requirement | Value | 
|---|---|
| Minimum supported client | Windows XP, Windows 2000 Professional [desktop apps only] | 
| Minimum supported server | Windows 2000 Server [desktop apps only] | 
| Target Platform | Windows | 
| Header | gdiplusheaders.h (include Gdiplus.h) | 
| Library | Gdiplus.lib | 
| DLL | Gdiplus.dll |