Anteckning
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Draw a metafile to the device context.
Syntax
void DrawGdiMetafile(
  [in]           ID2D1GdiMetafile *gdiMetafile,
  [in, optional] D2D1_POINT_2F    targetOffset
);
Parameters
[in] gdiMetafile
Type: ID2D1GdiMetafile*
The metafile to draw.
[in, optional] targetOffset
Type: const D2D1_POINT_2F*
The offset from the upper left corner of the render target.
Return value
None
Requirements
| Requirement | Value | 
|---|---|
| Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] | 
| Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] | 
| Target Platform | Windows | 
| Header | d2d1_1.h | 
| DLL | D2d1.dll |