Anteckning
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Changes the size of the render target to the specified pixel size.
Syntax
HRESULT Resize(
  const D2D1_SIZE_U *pixelSize
);
Parameters
pixelSize
Type: [in] const D2D1_SIZE_U*
The new size of the render target in device pixels.
Return value
Type: HRESULT
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Remarks
After this method is called, the contents of the render target's back-buffer are not defined, even if the D2D1_PRESENT_OPTIONS_RETAIN_CONTENTS option was specified when the render target was created.
Requirements
| Requirement | Value | 
|---|---|
| Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] | 
| Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] | 
| Target Platform | Windows | 
| Header | d2d1.h | 
| Library | D2d1.lib | 
| DLL | D2d1.dll |