Vector.Store Method 
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
| Store(Vector2, Single*) | 
						 Stores a vector at the given destination.  | 
        	
| Store(Vector3, Single*) | 
						 Stores a vector at the given destination.  | 
        	
| Store(Vector4, Single*) | 
						 Stores a vector at the given destination.  | 
        	
| Store<T>(Vector<T>, T*) | 
						 Stores a vector at the given destination.  | 
        	
Store(Vector2, Single*)
- Source:
 - Vector2.Extensions.cs
 
Important
This API is not CLS-compliant.
Stores a vector at the given destination.
public:
[System::Runtime::CompilerServices::Extension]
 static void Store(System::Numerics::Vector2 source, float* destination);
	[System.CLSCompliant(false)]
public static void Store(this System.Numerics.Vector2 source, float* destination);
	[<System.CLSCompliant(false)>]
static member Store : System.Numerics.Vector2 * nativeptr<single> -> unit
	Parameters
- source
 - Vector2
 
The vector that will be stored.
- destination
 - Single*
 
The destination at which source will be stored.
- Attributes
 
Applies to
Store(Vector3, Single*)
- Source:
 - Vector3.Extensions.cs
 
Important
This API is not CLS-compliant.
Stores a vector at the given destination.
public:
[System::Runtime::CompilerServices::Extension]
 static void Store(System::Numerics::Vector3 source, float* destination);
	[System.CLSCompliant(false)]
public static void Store(this System.Numerics.Vector3 source, float* destination);
	[<System.CLSCompliant(false)>]
static member Store : System.Numerics.Vector3 * nativeptr<single> -> unit
	Parameters
- source
 - Vector3
 
The vector that will be stored.
- destination
 - Single*
 
The destination at which source will be stored.
- Attributes
 
Applies to
Store(Vector4, Single*)
- Source:
 - Vector4.Extensions.cs
 
Important
This API is not CLS-compliant.
Stores a vector at the given destination.
public:
[System::Runtime::CompilerServices::Extension]
 static void Store(System::Numerics::Vector4 source, float* destination);
	[System.CLSCompliant(false)]
public static void Store(this System.Numerics.Vector4 source, float* destination);
	[<System.CLSCompliant(false)>]
static member Store : System.Numerics.Vector4 * nativeptr<single> -> unit
	Parameters
- source
 - Vector4
 
The vector that will be stored.
- destination
 - Single*
 
The destination at which source will be stored.
- Attributes
 
Applies to
Store<T>(Vector<T>, T*)
- Source:
 - Vector.cs
 
- Source:
 - Vector.cs
 
- Source:
 - Vector.cs
 
Important
This API is not CLS-compliant.
Stores a vector at the given destination.
public:
generic <typename T>
[System::Runtime::CompilerServices::Extension]
 static void Store(System::Numerics::Vector<T> source, T* destination);
	[System.CLSCompliant(false)]
public static void Store<T>(this System.Numerics.Vector<T> source, T* destination);
	[<System.CLSCompliant(false)>]
static member Store : System.Numerics.Vector<'T> * nativeptr<'T> -> unit
    Type Parameters
- T
 
The type of the elements in the vector.
Parameters
- source
 - Vector<T>
 
The vector that will be stored.
- destination
 - T*
 
The destination at which source will be stored.
- Attributes
 
Exceptions
The type of source (T) is not supported.