RenderTreeBuilder.AddMarkupContent(Int32, String) Method     
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Appends a frame representing markup content.
public:
 void AddMarkupContent(int sequence, System::String ^ markupContent);
	public void AddMarkupContent(int sequence, string? markupContent);
	public void AddMarkupContent(int sequence, string markupContent);
	member this.AddMarkupContent : int * string -> unit
	Public Sub AddMarkupContent (sequence As Integer, markupContent As String)
	Parameters
- sequence
 - Int32
 
An integer that represents the position of the instruction in the source code.
- markupContent
 - String
 
Content for the new markup frame.