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The gluPwlCurve function describes a piecewise linear Non-Uniform Rational B-Spline (NURBS) trimming curve.
Syntax
void WINAPI gluPwlCurve(
   GLUnurbs *nobj,
   GLint    count,
   GLfloat  *array,
   GLint    stride,
   GLenum   type
);
Parameters
- 
nobj 
- 
The NURBS object (created with gluNewNurbsRenderer). 
- 
count 
- 
The number of points on the curve. 
- 
array 
- 
An array containing the curve points. 
- 
stride 
- 
The offset (a number of single-precision floating-point values) between points on the curve. 
- 
type 
- 
The type of curve. Must be either GLU_MAP1_TRIM_2 or GLU_MAP1_TRIM_3. 
Return value
This function does not return a value.
Remarks
The gluPwlCurve function describes a piecewise linear trimming curve for a NURBS surface. A piecewise linear curve consists of a list of coordinates of points in the parameter space for the NURBS surface to be trimmed. These points are connected with line segments to form a curve. If the curve is an approximation to a real curve, the points should be close enough that the resulting path appears curved at the resolution used in the application.
If type is GLU_MAP1_TRIM_2, it describes a curve in two-dimensional (u and v) parameter space. If it is GLU_MAP1_TRIM_3, then it describes a curve in two-dimensional homogeneous (u, v, and w) parameter space. For more information about trimming curves, see gluBeginTrim.
Requirements
| Requirement | Value | 
|---|---|
| Minimum supported client | Windows 2000 Professional [desktop apps only] | 
| Minimum supported server | Windows 2000 Server [desktop apps only] | 
| Header | 
 | 
| Library | 
 | 
| DLL | 
 |