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Defines the behavior of a timer when the animation manager is idle.
Syntax
typedef enum __MIDL___MIDL_itf_UIAnimation_0000_0012_0001 {
UI_ANIMATION_IDLE_BEHAVIOR_CONTINUE = 0,
UI_ANIMATION_IDLE_BEHAVIOR_DISABLE = 1
} UI_ANIMATION_IDLE_BEHAVIOR;
Constants
UI_ANIMATION_IDLE_BEHAVIOR_CONTINUEValue: 0 The timer continues to generate timer events (is enabled) when the animation manager is idle. |
UI_ANIMATION_IDLE_BEHAVIOR_DISABLEValue: 1 The timer is suspended (disabled) when the animation manager is idle. |
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 7, Windows Vista and Platform Update for Windows Vista [desktop apps | UWP apps] |
| Minimum supported server | None supported |
| Header | uianimation.h |