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The Region::IsVisible method determines whether a point is inside this region.
Syntax
BOOL IsVisible(
  [in, ref] const Point &  point,
  [in]      const Graphics *g
);
Parameters
[in, ref] point
Type: const Point
Reference to a point to test.
[in] g
Type: const Graphics*
Optional. Pointer to a Graphics object that contains the world and page transformations required to calculate the device coordinates of this region and the point. The default value is NULL.
Return value
Type: BOOL
If the point is inside this region, this method returns TRUE; otherwise, it returns FALSE.
Remarks
Examples
The following example creates a region from a path and then tests to determine whether a point is in the region.
VOID Example_IsVisiblePoint(HDC hdc)
{
   Graphics graphics(hdc);
   Point points[] = {
      Point(110, 20),
      Point(120, 30),
      Point(100, 60),
      Point(120, 70),
      Point(150, 60),
      Point(140, 10)};
   GraphicsPath path;
   SolidBrush solidBrush(Color(255, 255, 0, 0));
   path.AddClosedCurve(points, 6);
   // Create a region from a path.
   Region pathRegion(&path);
   graphics.FillRegion(&solidBrush, &pathRegion);
   // Check to see whether a point is in the region.
   Point testPoint(125, 30);
   if(pathRegion.IsVisible(testPoint, &graphics))
   {
      // The test point is in the region.
   }
   // Fill a small circle centered at the test point.
   SolidBrush brush(Color(255, 0, 0, 0));
   graphics.FillEllipse(&brush, testPoint.X - 4, testPoint.Y - 4, 8, 8);
}
Requirements
| Requirement | Value | 
|---|---|
| Minimum supported client | Windows XP, Windows 2000 Professional [desktop apps only] | 
| Minimum supported server | Windows 2000 Server [desktop apps only] | 
| Target Platform | Windows | 
| Header | gdiplusheaders.h (include Gdiplus.h) | 
| Library | Gdiplus.lib | 
| DLL | Gdiplus.dll |