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[DSA_DestroyCallback is available for use in the operating
systems specified in the Requirements section. It may be altered or unavailable in
subsequent versions.]
Iterates through a dynamic structure array (DSA), calling a specified callback function on each item. Upon reaching the end of the array, the DSA is freed.
Syntax
void DSA_DestroyCallback(
  [in] HDSA              hdsa,
  [in] PFNDAENUMCALLBACK pfnCB,
  [in] void              *pData
);
Parameters
[in] hdsa
Type: HDSA
A handle to a DSA to walk and destroy.
[in] pfnCB
Type: PFNDSAENUMCALLBACK
A callback function pointer. For the callback function prototype, see PFNDSAENUMCALLBACK.
[in] pData
Type: void*
A callback data pointer. This pointer is, in turn, passed as a parameter to pfnCB.
Return value
None
Requirements
| Requirement | Value | 
|---|---|
| Minimum supported client | Windows Vista [desktop apps only] | 
| Minimum supported server | Windows Server 2003 [desktop apps only] | 
| Target Platform | Windows | 
| Header | dpa_dsa.h | 
| Library | Comctl32.lib | 
| DLL | ComCtl32.dll | 
| API set | ext-ms-win-shell-comctl32-da-l1-1-0 (introduced in Windows 10, version 10.0.14393) |