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A 4D vector with x-,y-, and z- components represented as 10 bit unsigned integer values, and the w-component as a 2 bit unsigned integer value.
For a list of additional functionality such as constructors and operators that are available
using XMUDEC4 when you are programming in C++, see XMUDEC4 Extensions.
Syntax
struct XMUDEC4 {
union {
struct {
uint32_t x : 10;
uint32_t y : 10;
uint32_t z : 10;
uint32_t w : 2;
};
uint32_t v;
};
void XMUDEC4();
void XMUDEC4(
const XMUDEC4 & unnamedParam1
);
XMUDEC4 & operator=(
const XMUDEC4 & unnamedParam1
);
void XMUDEC4(
XMUDEC4 && unnamedParam1
);
XMUDEC4 & operator=(
XMUDEC4 && unnamedParam1
);
void XMUDEC4(
uint32_t Packed
) noexcept;
void XMUDEC4(
float _x,
float _y,
float _z,
float _w
) noexcept;
void XMUDEC4(
const float *pArray
) noexcept;
void operator uint32_t() noexcept;
XMUDEC4 & operator=(
uint32_t Packed
) noexcept;
};
Members
x
Unsigned integer value in the range [0, 1023] describing the x-coordinate of the vector.
y
Unsigned integer value in the range [0, 1023] describing the y-coordinate of the vector.
z
Unsigned integer value in the range [0, 1023] describing the z-coordinate of the vector.
w
Unsigned integer value in the range [0, 3] describing the w-coordinate of the vector.
v
Unsigned 32-bit integer representing the 4D vector.
Default constructor for XMUDEC4.
Default constructor for XMUDEC4 .
void XMUDEC4( const XMUDEC4 & unnamedParam1)
A constructor for XMUDEC4.
A constructor for XMUDEC4.
XMUDEC4 & operator=( const XMUDEC4 & unnamedParam1)
void XMUDEC4( XMUDEC4 && unnamedParam1)
A constructor for XMUDEC4.
A constructor for XMUDEC4.
XMUDEC4 & operator=( XMUDEC4 && unnamedParam1)
void XMUDEC4( uint32_t Packed) noexcept
Initializes a new instance of XMUDEC4 from a uint32_t variable containing
component data in a packed format.
This constructor initializes a new instance of XMUDEC4
from a
uint32_t variable containing component data in a packed format.
void XMUDEC4( float _x, float _y, float _z, float _w) noexcept
Initializes a new instance of XMUDEC4 from four float arguments.
This constructor initializes a new instance of XMUDEC4 from four
float arguments.
void XMUDEC4( const float *pArray) noexcept
Initializes a new instance of XMUDEC4 from a four element float array argument.
This constructor initializes a new instance of XMUDEC4 from a four element float array argument.
void operator uint32_t() noexcept
Returns an instance of uint32_t containing the components of the XMUDEC4 instance in a packed format.
This operator returns an instance of uint32_t containing the components of the XMUDEC4
instance in a packed format.
XMUDEC4 & operator=( uint32_t Packed) noexcept
Assigns the vector component data packed in an instance of uint32_t to the current instance of XMUDEC4.
This operator assigns the vector component data packed in an instance of uint32_t to the current instance of XMUDEC4.
Remarks
XMUDEC4 can be loaded into instances of XMVECTOR by using
XMLoadUDec4.
Instances of XMVECTOR can be stored into an instance of XMUDEC4 with XMStoreUDec4.
Namespace: Use DirectX::PackedVector
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
| Requirement | Value |
|---|---|
| Header | directxpackedvector.h |