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Flags for indicating a subset of components used with video decode histogram. This enumeration is used by the D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM structure.
Syntax
typedef enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS {
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_NONE,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_Y,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_U,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_V,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_R,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_G,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_B,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_A
} ;
Constants
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_NONENo associated component. |
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_YIf the format is a YUV format, indicates the Y component. |
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_UIf the format is a YUV format, indicates the U component. |
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_VIf the format is a YUV format, indicates the V component. |
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_RIf the format is an RGB/BGR format, indicates the R component. |
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_GIf the format is an RGB/BGR format, indicates the G component. |
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_BIf the format is an RGB/BGR format, indicates the B component. |
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_AIf the format is an RGB/BGR format, indicates the A component. |
Requirements
| Requirement | Value |
|---|---|
| Header | d3d12video.h |