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Set a message category to break on when a message with that category passes through the storage filter.
Syntax
HRESULT SetBreakOnCategory(
[in] D3D12_MESSAGE_CATEGORY Category,
[in] BOOL bEnable
);
Parameters
[in] Category
Type: D3D12_MESSAGE_CATEGORY
Message category to break on.
[in] bEnable
Type: BOOL
Turns this breaking condition on or off (true for on, false for off).
Return value
Type: HRESULT
This method returns one of the Direct3D 12 Return Codes.
Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | d3d12sdklayers.h |