Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Sets a constant in the graphics root signature.
Syntax
void SetGraphicsRoot32BitConstant(
  [in] UINT RootParameterIndex,
  [in] UINT SrcData,
  [in] UINT DestOffsetIn32BitValues
);
Parameters
[in] RootParameterIndex
Type: UINT
The slot number for binding.
[in] SrcData
Type: UINT
The source data for the constant to set.
[in] DestOffsetIn32BitValues
Type: UINT
The offset, in 32-bit values, to set the constant in the root signature.
Return value
None
Requirements
| Requirement | Value | 
|---|---|
| Target Platform | Windows | 
| Header | d3d12.h | 
| Library | D3d12.lib | 
| DLL | D3d12.dll |