Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Indicates whether a shader is a sample frequency shader.
Syntax
BOOL IsSampleFrequencyShader();
Return value
Type: BOOL
Returns true if the shader is a sample frequency shader; otherwise returns false.
Remarks
This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | d3d11shader.h |
| Library | D3DCompiler.lib |
| DLL | D3DCompiler_47.dll |