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Creates a video decoder device for Microsoft Direct3D 11.
Syntax
HRESULT CreateVideoDecoder(
  [in]  const D3D11_VIDEO_DECODER_DESC   *pVideoDesc,
  [in]  const D3D11_VIDEO_DECODER_CONFIG *pConfig,
  [out] ID3D11VideoDecoder               **ppDecoder
);
Parameters
[in] pVideoDesc
A pointer to a D3D11_VIDEO_DECODER_DESC structure that describes the video stream and the decoder profile.
[in] pConfig
A pointer to a D3D11_VIDEO_DECODER_CONFIG structure that specifies the decoder configuration.
[out] ppDecoder
Receives a pointer to the ID3D11VideoDecoder interface. The caller must release the interface.
Return value
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Remarks
This method allocates the necessary decoder buffers.
The ID3D11DeviceContext::ClearState method does not affect the internal state of the video decoder.
Requirements
| Requirement | Value | 
|---|---|
| Minimum supported client | Windows 8 [desktop apps | UWP apps] | 
| Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] | 
| Target Platform | Windows | 
| Header | d3d11.h |