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Specifies the video rotation states.
Syntax
typedef enum D3D11_VIDEO_PROCESSOR_ROTATION {
  D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY = 0,
  D3D11_VIDEO_PROCESSOR_ROTATION_90 = 1,
  D3D11_VIDEO_PROCESSOR_ROTATION_180 = 2,
  D3D11_VIDEO_PROCESSOR_ROTATION_270 = 3
} ;
Constants
| D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITYValue: 0 The video is not rotated. | 
| D3D11_VIDEO_PROCESSOR_ROTATION_90Value: 1 The video is rotated 90 degrees clockwise. | 
| D3D11_VIDEO_PROCESSOR_ROTATION_180Value: 2 The video is rotated 180 degrees clockwise. | 
| D3D11_VIDEO_PROCESSOR_ROTATION_270Value: 3 The video is rotated 270 degrees clockwise. | 
Requirements
| Requirement | Value | 
|---|---|
| Minimum supported client | Windows 8 [desktop apps | UWP apps] | 
| Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] | 
| Header | d3d11.h |