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Specifies how a video format can be used for video processing.
Syntax
typedef enum D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT {
  D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT = 0x1,
  D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT = 0x2
} ;
Constants
| D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUTValue: 0x1 The format can be used as the input to the video processor. | 
| D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUTValue: 0x2 The format can be used as the output from the video processor. | 
Requirements
| Requirement | Value | 
|---|---|
| Minimum supported client | Windows 8 [desktop apps | UWP apps] | 
| Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] | 
| Header | d3d11.h |