Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Get a shader-reflection-variable type by index.
Syntax
ID3D10ShaderReflectionType * GetMemberTypeByIndex(
  [in] UINT Index
);
Parameters
[in] Index
Type: UINT
Zero-based index.
Return value
Type: ID3D10ShaderReflectionType*
A pointer to a ID3D10ShaderReflectionType Interface.
Requirements
| Requirement | Value | 
|---|---|
| Target Platform | Windows | 
| Header | d3d10shader.h |